Super Mario RPG (SNES) © 1996 Nintendo, Square Transcribed July 24, 1999 by Joshua Slone ---------- Directors: Chihiro Fujioka Yoshihiko Maekawa Event Design: Keisuke Matsuhara Yasushi Matsumura Taro Kudo Battle Design: Yasuyuki Hasebe Akiyoshi Ohta Main Programmer: Fumiaka Fukaya Battle Programmers: Ryo Muto Aoy Menu Programmer: Mitsuo Yoshioka Graphic Coordinator: Hideo Minaba Main Character Design: Kiyofumi Kato Yuko Hatae Monster Character Design and Character Supervisor: Kazuyuki Kurashima Visual Effects and Plot Assistance: Jiro Mifune Map Data Coordinator: Kenichi Nishi B.G. Map Design: Akira Ueda Yuko Abiru Yuka Miyamoto Toshiyuki Mogi Yukiko Sasaki Battle B.G. Design: Misako Tsutsui Map Data Coordinate Assistant: Toshi Kurihara B.G. Map Graphics: Tomoyoshi Sakaguchi Yuki Azuma Music: Youko Shimomura Sound Engineer: Teruaki Sugawara Sound Programmer: Hidenori Suzuki Assistant Sound Engineer: Motoko Watanabe Sound Effects: Chiharu Minekawa Yoshitaka Hirota Kaori Takahashi Publicity: Yusuke Hirata Publicity Assistant: Kiyoko Maeda Translation: Rika Maruya Noriko Wada Translation Coordinator: Aiko Ito Translation Supervisor: Ted Woolsey Monitor Coordinators: Ryuko Kouda Hiromi Masuda Kazuhiro Kawasaki Hiroyoshi Hamada Yuriko Chiba Norimasa Hanada Kozue Kaneko Yoshi Shibano Rei Komatsu Special Thanks To: Shinji Hashimoto Kazuyuki Hashimoto Hidetoshi Ohmori Mikinori Sakakibara Tomohiro Kayano Akihiro Yamaguchi Extra Special Thanks To: Hiroyuki Itou Nobuo Uematsu Tetsuya Nomura Production Supervisor: Hironobu Sakaguchi Character Advisor: Yoichi Kotabe Screenplay Advisor: Kensuke Tanabe Atsushi Tejima G.G. Model Designer: Shinya Takahashi Special Thanks To: Takuya Kuribayashi Hiroyuki Yamada Koji Kondo NOA Production Analysis: Jim Wornell Kayomi McDonald Producer: Shigeru Miyamoto Executive Producer: Hiroshi Yamauchi Tetsuo Mizuno -eof-